"The 5-Minute Civilization"

Hero Generations is a quick-playing turn-based strategy game that takes inspiration from rogue-likes, 4X strategy, and independent art games. It has been described as the offspring of Sid Meier’s Civilization, Jason Rohrer’s Passage, and The Legend of Zelda.

You play a rapidly aging hero that explores a procedurally generated world in search of fame and a mate to settle down with before you die. After your life ends, you continue on adventuring as your child. Depending upon your choices, your child will be either more fit to take on the world, or hobbled by your poor decisions.

Pre-order now and get early access to the Beta!
Beta begins Fall 2014, and estimated final release is early 2015. Your pre-order supports further improvements to the game.

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Game Features

Limited Lifespan and Permadeath

Each move your hero makes = 1 year of their life. Each hero has a limited lifespan (50-125 years) that puts pressure on you to think carefully about how you spend the years you have left.

Generations, Mating, and Having Children

Before your hero passes away you must find a mate and have a child. You'll then navigate the world you left behind as that offspring. The right mate will pass on traits (special abilities) that make your child more powerful and prepared.

Six Strategic Paths

Heroes are judged by how famous they become in a single lifespan. Heroes grow and gain fame by completing quests and pursuing the strategic paths of Strength, Love, Exploration, Wealth, Fame, and Building & Technology.

Building Tech Tree

Buildings provide long term benefits and influence the culture of neighboring towns. Towns morph in response to combinations of buildings nearby, causing the mates in the town to take on unique traits.

Andrew Webster
Games Reporter
The Verge

"Hero Generations is a game that stood out to us. It's unique, fun, and actually has something to say."

Jon Shafer
Lead Designer, Conifer Games
(Civilization V, At the Gates)

"I love finding innovative games trying out new things. Hero Generations goes far beyond just that - it's also an amazing game."

Mark Terrano
Chief Creative Officer
Hidden Path Entertainment

"Love the game! It's cute and approachable, but with amazing depth and an elegance of design - simple decisions with complex interactions makes it so replayable. Fun!"

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